federicopeinado.com: humanism, research and technology | | Español |
Permanent ContentProjectsDLModel, API for dealing with Description Logic modelsRCEI, remote-controlled environments interface CoursesLaboratory of Systems Programming (Spanish), university course on object-oriented programming and the language Java
Interactive Digital Storytelling, course on new technologies for creating digital stories
Game Design (Spanish), postgraduate lectures from Máster en Desarrollo de Videojuegos UCM PublicationsUn Armazón para el Desarrollo de Aplicaciones de Narración Automática basado en Componentes Ontológicos Reutilizables (PhD thesis, Spanish, PDF)
A Testbed Environment for Interactive Storytellers (PDF)
Evaluation of Automatic Generation of Basic Stories (PDF)
Interactive Digital Storytelling: Automatic Direction of Virtual Environments (PDF) About Federico PeinadoBiography and photosCurriculum Vitae (PDF) About This SiteWeb design is based on useit.comCopyright and reprint rules |
Events
Professional Agenda of Federico Peinado (Spanish) Vimeo: Motivación y Videojuegos (Merfas). (August 18, 2010) Zhu, J., Ontañón, S.: Story Representation in Analogy-Based Story Generation in Riu. IEEE Conference on Computational Intelligence and Games. 18th - 21th August, Copenhagen, Denmark. IEEE, 2010. (August 21, 2010) Zhu, J., Ontañón, S.: Towards Analogy-Based Story Generation. 1st International Conference on Computational Creativity. 7th - 9th January, Lisbon, Portugal. ISBN: 978-989-96001-2-6. Department of Informatics Engineering. University of Coimbra, 2010. (January 9, 2010) Pixfans: I Congreso Internacional de Videojuegos. La conformación del videojuego como objeto de estudio académico. (April 25, 2010) El Sabucazo: Música: Festival Tempo 2009 (Festival de Música y Arte Contemporáneo de Albacete). (December 1, 2009) |
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